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Repeater

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Repeater
Repeater
Type Logic
Stackable Yes (64)
Data Value 138:268
Mod Included RedPower2

The Repeater functions the same as its vanilla counterpart, except it has a total of 9 delay settings, ranging from almost instantaneous to more than 12 seconds. The different delay settings are 1, 2, 3, 4, 8, 16, 32, 64, or 128 ticks. For comparison, the vanilla repeaters settings are 1, 2, 3, or 4 ticks.

The Repeater also acts as a diode, meaning that it keeps redstone current travelling in one direction. 

RecipeEdit

Stone Wafer

Stone Wafer

Stone Wafer

Stone Cathode

Stone Anode

Stone Wire

Stone Wire

Stone Wire

Stone Cathode

Repeater


UsesEdit

Repeater2
The Repeater in its Powered state. The input is on the right and the output is on the left.
KexusAdded by Kexus
Normally, redstone current lasts 15 blocks. After that, you must have a repeater. The repeater expands the current by 15 more blocks. This allows for infinitely long redstone circuits, assuming Repeaters are placed as needed. They are also used to create circuits where a delay is desired, such as for priming TNT.

The repeaters, as part of the RedPower mod, can also stick to walls and ceilings, making them compatible with Red Alloy Wire. They may also be within the same block as a Cover.

Tick LengthEdit

As ticks relating to redstone are equal to two normal ticks, the different settings are as follows:

Setting (Right Click) Number of Ticks Seconds In-Game
1 1 0.05
2 2 0.1
3 3 0.15
4 4 0.2
5 8 0.4
6 16 0.8
7 32 1.6
8 64 3.2
9 128 6.4

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